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Product Name: OkTopo Remesher Version: 1.0.0 Date: 04.01.2025
OkTopo Remesher is an innovative Blender add-on designed for fast and high-quality 3D head retopology. In just a few clicks, you get a clean, well-designed mesh with proper edge flow and UVs — perfect for animation and texturing. Whether you're working on realistic or stylized models, OkTopo Remesher delivers consistent, production-ready results.
It’s ideal for both beginners with no topology experience and professionals who want to speed up their workflow. The interface is intuitive and minimal: mark a few key points, click a button, and your model is ready.
✅ Done! You will now find OkTopo Remesher in the Sidebar (press N) under the OkTopo Remesher tab.
3D model by Danny Mac, used with permission 💛
OkTopo Remesher allows you to quickly create an optimized head mesh with clean facial topology in just a few steps.
<aside> ⚠️ Important:
To ensure correct operation, it is crucial to follow the steps in the correct order:
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Following this sequence guarantees optimal results and avoids errors during generation.
Before you begin, make sure you have a high-poly 3D head model you want to work with.
The selected object will appear at the top of the OkTopo panel in the Target mesh field.
At this stage, you will mark key reference points on the face. This guides OkTopo Remesher in adapting the topology.
<aside> 🔥 Critical:
It is absolutely crucial to follow the correct marker placement order when using OkTopo Remesher.
Incorrect marker sequence can break the topology generation process, causing serious errors in the final mesh.
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<aside> ⚠️ Important:
When instructions mention "left" or "right," they always refer to the model’s own left and right sides, not the viewer’s perspective.
In other words:
Imagine standing inside the model’s head — left and right are from the model’s point of view, not yours.
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Before starting:
Then press Add Face Markers and place the following 4 markers:
Correct Symmetrical Marker Placement Sequence
Follow this pattern precisely to ensure successful retopology:
The right-side markers (eye, mouth, ear) will be generated automatically via symmetry.
<aside> 💡 Tip:
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Disable Use Symmetry
Press Add Face Markers and you will manually place all 7 markers: